The second edition of Programming LanguagesConcepts & Constructs retains the "character" of the original emphasizing concepts and how they work together. This book has been thoroughly revised and updated to stay current with advances in programming languages. With an excellent exposition, the core concepts of imperative programming in languages like C flows smoothly into object-oriented programming in C++ and Smalltalk. The charm of functional languages is illustrated by the Scheme dialect of Lisp while logic programming is introduced using Prolog. Novices, who have been introduced to programming in some language, will learn to create simple programs and utilize the power of each language, while designers and implementers will be exposed to major programming paradigms.
A comprehensive introduction to type systems and programming languages. A type system is a syntactic method for automatically checking the absence of certain erroneous behaviors by classifying program phrases according to the kinds of values they compute. The study of type systems and of programming languages from a type-theoretic perspective as important applications in software engineering, language design, high-performance compilers, and security. This text provides a comprehensive introduction both to type systems in computer science and to the basic theory of programming languages.
The cores topics include the untyped lambda-calculus, simple type systems, type reconstruction, universal and existential polymorphism, subtyping, bounded quantification, recursive types, kinds, and type operators. Extended case studies develop a variety of approaches to modeling the features of object-oriented languages.
The book enumerates the concepts related to C Programming language, as prescribed by ANSI standard. The book elaborates on the basics of procedure-oriented programming and the fundamentals of writing C codes. It goes on to cover aspects like functions and loops, learning which will help novice programmers to code elementary level codes properly.
Each concept is covered using tracing to explain how the particular coding element works, real-time programs to help users understand how to implement learned concepts and computerized outputs to assure the validity of programs written. Elementary programming concepts like arrays, loops, assignment statements and operators, functions, file processing, data structures, etc. have been covered in the book. Solved and unsolved questions have been provided to help programmers develop expertise in writing C codes flawlessly. Error correction exercises, code modification exercises and several such skill-testing exercised have been provided to help students analyze their understanding and knowledge. Model questions have been provided as per the examination pattern to help students test themselves.
Now in its Tenth Edition, Concepts of Programming Languages introduces students to the main constructs of contemporary programming languages and provides the tools needed to critically evaluate existing and future programming languages. Readers gain a solid foundation for understanding the fundamental concepts of programming languages through the author's presentation of design issues for various language constructs, the examination of the design choices for these constructs in some of the most common languages, and critical comparison of the design alternatives. In addition, Sebesta strives to prepare the reader for the study of compiler design by providing an in-depth discussion of programming language structures, presenting a formal method of describing syntax, and introducing approaches to lexical and syntactic analysis.
The Book opens with a quick hands-on project to introduce the basics then explores key concepts in depth, such as ownership, the type system, error handling, and fearless concurrency. Next come detailed explanations of Rustoriented perspectives on topics like pattern matching, iterators, and smart pointers, with concrete examples and exercises taking you from theory to practice.
The Rust Programming Language will also show you how to:
Grasp important concepts unique to Rust, like ownership, borrowing, and
Use Cargo, Rusts builtin package manager, to build and maintain your code,
including downloading and building dependencies
Effectively use Rusts zero-cost abstractions and employ your own
You will learn to develop reliable code that's speed and memory efficient while avoiding the infamous and arcane programming pitfalls common at the systems level. When you need to dive down into lower-level control, this guide will show you how without taking on the customary risk of crashes or security holes and without requiring you to learn the fine points of a fickle toolchain.